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Friday, March 20, 2026

R-TYPE (1988). C64

Time for R-TYPE! It is the first game that I am playing on the Commodore 64 that is based on a more modern game. This game has a manual. Here is the box cover:


The game looks frightening! I like that. There is a smattering of a story in the manual. The cover also has that 80's heavy metal vibe. All good things!

I am excited to experience deeper gameplay! I am also nervous about how well the C64 will handle the arcade action of R-TYPE with only 1 button and less horsepower. But I like shooters! I look forward to this. I want to play a game that brings me back for more than 1 session! 

So far, each game has been played in a single sitting. I realize why I enjoy this journey so much. Variety!




Status: Played it

Thoughts: This one is hard for me to rate. I didn't like it. But unlike the prior games, this is not a bad game at all! It is simply doesn't have the flavor that I like. Rating this badly would be like rating a basketball video game poorly because I don't like basketball! My issue with the game is that I was not enjoying the C64 version enough to stick with it and improve. I loved Gradius on the NES and I finished that game with no save states! But the controls for Gradius were beautifully smooth, so I enjoyed the game enough to keep coming back and improving. But this game didn't taste good to me, so there was no incentive to practice it and get better. R-TYPE felt like a platform tried to make Gradius, but didn't have nearly enough horsepower and frames to give that same experience. But the C64 graphics are excellent and the music is GREAT! Far better music than the other platforms.

If I was playing R-TYPE on a different platform, my rating would be far higher. I will give it 2 different ratings. 

Rating: 2.0 out of 4 Fighters (in comparison to other non-arcade platforms of the time)

Rating: 3.0 out of 4 Fighters (if you have never played R-TYPE or Gradius on any other platform)


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